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r.D3D11.AutoFlushUAV

Var

Unreal Engine Var console variable.

rD3D11AutoFlushUAV

Description

If enabled, use NVAPI (Nvidia), AGS (AMD) or Intel Extensions (Intel) to not flush between dispatches/draw calls

Usage

r.D3D11.AutoFlushUAV [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.