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r.D3D12.RayTracing.AllowCompaction

Var

Unreal Engine Var console variable.

rD3D12RayTracingAllowCompaction

Description

Whether to automatically perform compaction for static acceleration structures to save GPU memory. (default = 1

Usage

r.D3D12.RayTracing.AllowCompaction [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.