Skip to main content

r.D3D12.RayTracing.AllowSpecializedStateObjects

Var

Unreal Engine Var console variable.

rD3D12RayTracingAllowSpecializedStateObjects

Description

Whether to use specialized RTPSOs if they have been created. This is intended for performance testingand has no effect if r.D3D12.RayTracing.SpecializeStateObjects is 0. (default = 1

Usage

r.D3D12.RayTracing.AllowSpecializedStateObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.