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r.D3D12.RayTracing.GPUValidation

Var

Unreal Engine Var console variable.

rD3D12RayTracingGPUValidation

Description

Whether to perform validation of ray tracing geometry and other structures on the GPU. Requires Shader Model 6. (default = 0)

Usage

r.D3D12.RayTracing.GPUValidation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.