r.D3D12.RayTracing.GPUValidation
VarUnreal Engine Var console variable.
rD3D12RayTracingGPUValidation
Description
Whether to perform validation of ray tracing geometry and other structures on the GPU. Requires Shader Model 6. (default = 0)
Usage
r.D3D12.RayTracing.GPUValidation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

