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r.D3D12.RayTracing.MaxBatchedCompaction

Var

Unreal Engine Var console variable.

rD3D12RayTracingMaxBatchedCompaction

Description

Maximum of amount of compaction requests and rebuilds per frame. (default = 64

Usage

r.D3D12.RayTracing.MaxBatchedCompaction [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.