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r.DebugRender.OverrideFarClippingPlane

Var

Unreal Engine Var console variable.

rDebugRenderOverrideFarClippingPlane

Description

Allows to override the far clipping plane for debug shapes and text (in cm), only effective if > 0.0 and if r.DebugRender.AllowFrustumCulling is enabled

Usage

r.DebugRender.OverrideFarClippingPlane [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.