r.DebugSafeZone.MaxDebugTextStringsPerActor
VarUnreal Engine Var console variable.
rDebugSafeZoneMaxDebugTextStringsPerActor
Description
The maximum number of debug strings that can be attached to a given actor (<=0 : no limit)
Usage
r.DebugSafeZone.MaxDebugTextStringsPerActor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

