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r.DebugSafeZone.MaxDebugTextStringsPerActor

Var

Unreal Engine Var console variable.

rDebugSafeZoneMaxDebugTextStringsPerActor

Description

The maximum number of debug strings that can be attached to a given actor (<=0 : no limit)

Usage

r.DebugSafeZone.MaxDebugTextStringsPerActor [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.