r.DFShadowCullingSubsampleDepth
VarUnreal Engine Var console variable.
rDFShadowCullingSubsampleDepth
Description
When deciding whether to cull DF shadows for a pixel, subsample the depthbuffer instead of checking all relevant depth texels.
Usage
r.DFShadowCullingSubsampleDepth [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

