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r.DFShadowCullingSubsampleDepth

Var

Unreal Engine Var console variable.

rDFShadowCullingSubsampleDepth

Description

When deciding whether to cull DF shadows for a pixel, subsample the depthbuffer instead of checking all relevant depth texels.

Usage

r.DFShadowCullingSubsampleDepth [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.