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r.DiscardUnusedQuality

Var

Unreal Engine Var console variable.

rDiscardUnusedQuality

Description

Whether to keep or discard unused quality level shadermaps in memory 0: keep all quality levels in memory. (default) 1: Discard unused quality levels on load.

Usage

r.DiscardUnusedQuality [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.