r.DOF.Scatter.MaxSpriteRatio
VarUnreal Engine Var console variable.
rDOFScatterMaxSpriteRatio
Description
Maximum ratio of scattered pixel quad as sprite, usefull to control DOF's scattering upperbound. 1 will allow to scatter 100% pixel quads, whereas 0.2 will only allow 20% (default = 0.1).
Usage
r.DOF.Scatter.MaxSpriteRatio [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

