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r.DrawRectangleOptimization

Var

Unreal Engine Var console variable.

rDrawRectangleOptimization

Description

Controls an optimization for DrawRectangle(). When enabled a triangle can be used to draw a quad in certain situations (viewport sized quad) Using a triangle allows for slightly faster post processing in lower resolutions but can not always be used 0: Optimization is disabled, DrawDenormalizedQuad always render with qua 1: Optimization is enabled, a triangle can be rendered where specified (default)

Usage

r.DrawRectangleOptimization [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.