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r.DriverDetectionMethod

Var

Unreal Engine Var console variable.

rDriverDetectionMethod

Description

Defines which implementation is used to detect the GPU driver (to check for old drivers, logs and statistics 0: Iterate available drivers in registry and choose the one with the same name, if in question use next method (happens 1: Get the driver of the primary adapter (might not be correct when dealing with multiple adapters 2: Use DirectX LUID (would be the best, not yet implemented 3: Use Windows functions, use the primary device (might be wrong when API is using another adapter 4: Use Windows functions, use names such as DirectX Device (newest, most promising 5: Use Windows SetupAPI functions

Usage

r.DriverDetectionMethod [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.