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r.DynamicRes.OverBudgetGPUHeadRoomPercentage

Var

Unreal Engine Var console variable.

rDynamicResOverBudgetGPUHeadRoomPercentage

Description

Amount of GPU headroom needed from which the frame is considered over budget. This is for platform not supporting controllable tearing with VSync (in percent from r.DynamicRes.FrameTimeBudget).

Usage

r.DynamicRes.OverBudgetGPUHeadRoomPercentage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.