r.DynamicRes.OverBudgetGPUHeadRoomPercentage
VarUnreal Engine Var console variable.
rDynamicResOverBudgetGPUHeadRoomPercentage
Description
Amount of GPU headroom needed from which the frame is considered over budget. This is for platform not supporting controllable tearing with VSync (in percent from r.DynamicRes.FrameTimeBudget).
Usage
r.DynamicRes.OverBudgetGPUHeadRoomPercentage [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

