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r.DynamicRes.UseCPUTimeLogic

Var

Unreal Engine Var console variable.

rDynamicResUseCPUTimeLogic

Description

When true, enables legacy logic that checks whether the engine is game or render thread bound, and if so, allows the GPU to consider more frame history.\n

Usage

r.DynamicRes.UseCPUTimeLogic [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.