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r.ExpandNewlyOcclusionTestedBBoxesScreenSpace

Var

Unreal Engine Var console variable.

rExpandNewlyOcclusionTestedBBoxesScreenSpace

Description

If we don't occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for a few frames by this amount. See also r.FramesToExpandNewlyOcclusionTestedBBoxes, r.GFramesNotOcclusionTestedToExpandBBoxes.

Usage

r.ExpandNewlyOcclusionTestedBBoxesScreenSpace [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.