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r.ForceAllCoresForShaderCompiling

Var

Unreal Engine Var console variable.

rForceAllCoresForShaderCompiling

Description

When set to 1, it will ignore INI settings and launch as many ShaderCompileWorker instances as cores are availableImproves shader throughput but for big projects it can make the machine run OOM

Usage

r.ForceAllCoresForShaderCompiling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.