r.FramesToExpandNewlyOcclusionTestedBBoxes
VarUnreal Engine Var console variable.
rFramesToExpandNewlyOcclusionTestedBBoxes
Description
If we don't occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for this number of frames. See also r.GFramesNotOcclusionTestedToExpandBBoxes, r.ExpandNewlyOcclusionTestedBBoxesAmount
Usage
r.FramesToExpandNewlyOcclusionTestedBBoxes [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

