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r.FramesToExpandNewlyOcclusionTestedBBoxes

Var

Unreal Engine Var console variable.

rFramesToExpandNewlyOcclusionTestedBBoxes

Description

If we don't occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for this number of frames. See also r.GFramesNotOcclusionTestedToExpandBBoxes, r.ExpandNewlyOcclusionTestedBBoxesAmount

Usage

r.FramesToExpandNewlyOcclusionTestedBBoxes [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.