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r.GPUScene.UseGrowOnlyAllocationPolicy

Var

Unreal Engine Var console variable.

rGPUSceneUseGrowOnlyAllocationPolicy

Description

Deprecated 5.3. If set to 1 the allocators used for GPU-scene instances and similar will use a grow-only allocation policy to mimic the behavior in 5.2 and earlier. Disabled by default, which means that the buffers can shrink as well as grow.

Usage

r.GPUScene.UseGrowOnlyAllocationPolicy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.