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r.GPUScene.UseReservedResources

Var

Unreal Engine Var console variable.

rGPUSceneUseReservedResources

Description

Turning this on makes all GPU-Scene buffers default to using reserved resource allocations.

Usage

r.GPUScene.UseReservedResources [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.