r.GPUScene.ViewDistanceScaleWorkaround
VarUnreal Engine Var console variable.
rGPUSceneViewDistanceScaleWorkaround
Description
If true (default) the whole GPU scene is reuploaded whenever the view distance scale is changed to work around the fact that the scale is baked into some primitive data.
Usage
r.GPUScene.ViewDistanceScaleWorkaround [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

