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r.HairStrands.DeepShadow.ShadowMaskKernelType

Var

Unreal Engine Var console variable.

rHairStrandsDeepShadowShadowMaskKernelType

Description

Set the kernel type for filtering shadow cast by hair on opaque geometry (0:2x2, 1:4x4, 2:Gaussian8, 3:Gaussian16, 4:Gaussian8 with transmittance. Default is 4

Usage

r.HairStrands.DeepShadow.ShadowMaskKernelType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.