r.HairStrands.DeepShadow.ShadowMaskKernelType
VarUnreal Engine Var console variable.
rHairStrandsDeepShadowShadowMaskKernelType
Description
Set the kernel type for filtering shadow cast by hair on opaque geometry (0:2x2, 1:4x4, 2:Gaussian8, 3:Gaussian16, 4:Gaussian8 with transmittance. Default is 4
Usage
r.HairStrands.DeepShadow.ShadowMaskKernelType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

