r.HairStrands.DeepShadow.ShadowMaskPassType
VarUnreal Engine Var console variable.
rHairStrandsDeepShadowShadowMaskPassType
Description
Change how shadow mask from hair onto opaque geometry is generated. 0: one pass per hair group, 1: one pass for all groups.
Usage
r.HairStrands.DeepShadow.ShadowMaskPassType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

