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r.HairStrands.DeepShadow.ShadowMaskPassType

Var

Unreal Engine Var console variable.

rHairStrandsDeepShadowShadowMaskPassType

Description

Change how shadow mask from hair onto opaque geometry is generated. 0: one pass per hair group, 1: one pass for all groups.

Usage

r.HairStrands.DeepShadow.ShadowMaskPassType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.