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r.HairStrands.HairLUT.IncidentAngleCount

Var

Unreal Engine Var console variable.

rHairStrandsHairLUTIncidentAngleCount

Description

Change the number of slices of the hair LUT for the incident angle axis

Usage

r.HairStrands.HairLUT.IncidentAngleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.