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r.HairStrands.Nanite

Var

Unreal Engine Var console variable.

rHairStrandsNanite

Description

Experimental: Use Nanite to render groom geometry. Works only with non-simulated grooms and is incompatible with groom binding.

Usage

r.HairStrands.Nanite [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.