r.HairStrands.Projection.MaxTrianglePerIteration
VarUnreal Engine Var console variable.
rHairStrandsProjectionMaxTrianglePerIteration
Description
Change the number of triangles which are iterated over during one projection iteration step. In kilo triangle (e.g., 8 == 8000 triangles). Default is 8.
Usage
r.HairStrands.Projection.MaxTrianglePerIteration [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

