r.HairStrands.Shadow.CullPerObjectShadowCaster
VarUnreal Engine Var console variable.
rHairStrandsShadowCullPerObjectShadowCaster
Description
Enable CPU culling of object casting per-object shadow (stationnary object)
Usage
r.HairStrands.Shadow.CullPerObjectShadowCaster [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

