Skip to main content

r.HairStrands.Strands.BulkData.ReleaseAfterUse

Var

Unreal Engine Var console variable.

rHairStrandsStrandsBulkDataReleaseAfterUse

Description

Release CPU bulk data once hair groom/groom binding asset GPU resources are created. This saves memory

Usage

r.HairStrands.Strands.BulkData.ReleaseAfterUse [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.