r.HairStrands.Strands.BulkData.ReleaseAfterUse
VarUnreal Engine Var console variable.
rHairStrandsStrandsBulkDataReleaseAfterUse
Description
Release CPU bulk data once hair groom/groom binding asset GPU resources are created. This saves memory
Usage
r.HairStrands.Strands.BulkData.ReleaseAfterUse [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

