r.HairStrands.UseAttachedSimulationComponents
VarUnreal Engine Var console variable.
rHairStrandsUseAttachedSimulationComponents
Description
Boolean to check if we are using already attached niagara components for simulation (WIP)
Usage
r.HairStrands.UseAttachedSimulationComponents [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

