r.HairStrands.UseParallelGDME
VarUnreal Engine Var console variable.
rHairStrandsUseParallelGDME
Description
When enabled, FHairStrandsSceneProxy uses parallel GDME (using async task gathering) for collecting instances to render.
Usage
r.HairStrands.UseParallelGDME [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

