r.HairStrands.Visibility.ComputeRaster.MaxTiles
VarUnreal Engine Var console variable.
rHairStrandsVisibilityComputeRasterMaxTiles
Description
Maximum number of tiles used for compute rasterization. 8192 is default
Usage
r.HairStrands.Visibility.ComputeRaster.MaxTiles [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

