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r.HairStrands.Visibility.ComputeRaster.MaxTiles

Var

Unreal Engine Var console variable.

rHairStrandsVisibilityComputeRasterMaxTiles

Description

Maximum number of tiles used for compute rasterization. 8192 is default

Usage

r.HairStrands.Visibility.ComputeRaster.MaxTiles [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.