r.HairStrands.Visibility.ComputeRaster.NumBinners
VarUnreal Engine Var console variable.
rHairStrandsVisibilityComputeRasterNumBinners
Description
Number of Binners used in Binning compute rasterization pass. 32 is default
Usage
r.HairStrands.Visibility.ComputeRaster.NumBinners [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

