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r.HairStrands.Visibility.ComputeRaster.NumBinners

Var

Unreal Engine Var console variable.

rHairStrandsVisibilityComputeRasterNumBinners

Description

Number of Binners used in Binning compute rasterization pass. 32 is default

Usage

r.HairStrands.Visibility.ComputeRaster.NumBinners [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.