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r.InstanceCulling.OcclusionQueries

Var

Unreal Engine Var console variable.

rInstanceCullingOcclusionQueries

Description

EXPERIMENTAL: Use per-instance software occlusion queries to perform less conservative visibility test than what's possible with HZB alone

Usage

r.InstanceCulling.OcclusionQueries [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.