r.InstancedStaticMeshes.FetchInstanceCountFromScene
VarUnreal Engine Var console variable.
rInstancedStaticMeshesFetchInstanceCountFromScene
Description
Enables the data path that allows instance count to be fetched from the Scene rather than the Mesh Draw Commands (MDCs), which removes the need to re-cache MDCs when instance count changes.
Usage
r.InstancedStaticMeshes.FetchInstanceCountFromScene [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

