r.LightCulling.MaxDistanceOverrideKilometers
VarUnreal Engine Var console variable.
rLightCullingMaxDistanceOverrideKilometers
Description
Used to override the maximum far distance at which we can store data in the light grid If this is increase, you might want to update r.Forward.LightGridSizeZ to a reasonable value according to your use case light count and distribution. <=0: off >0: the far distance in kilometers
Usage
r.LightCulling.MaxDistanceOverrideKilometers [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

