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r.LightCulling.MaxDistanceOverrideKilometers

Var

Unreal Engine Var console variable.

rLightCullingMaxDistanceOverrideKilometers

Description

Used to override the maximum far distance at which we can store data in the light grid If this is increase, you might want to update r.Forward.LightGridSizeZ to a reasonable value according to your use case light count and distribution. <=0: off >0: the far distance in kilometers

Usage

r.LightCulling.MaxDistanceOverrideKilometers [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.