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r.LightGridInjection.UseSpecializationConstants

Var

Unreal Engine Var console variable.

rLightGridInjectionUseSpecializationConstants

Description

Experimental: Selects whether LightGridInjection should use specialization constant. (default: 1)

Usage

r.LightGridInjection.UseSpecializationConstants [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.