r.LocalExposure.ExposureFusion.TargetLuminance
VarUnreal Engine Var console variable.
rLocalExposureExposureFusionTargetLuminance
Description
Target Luminance used to determine the weight of each exposure.
Usage
r.LocalExposure.ExposureFusion.TargetLuminance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

