r.Lumen.HardwareRayTracing.HitLighting.Skylight
VarUnreal Engine Var console variable.
rLumenHardwareRayTracingHitLightingSkylight
Description
Whether to calculate unshadowed skylight when doing Hit Lighting or sample shadowed skylight from the Surface Cache.\n
Usage
r.Lumen.HardwareRayTracing.HitLighting.Skylight [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

