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r.Lumen.HardwareRayTracing.HitLighting.Skylight

Var

Unreal Engine Var console variable.

rLumenHardwareRayTracingHitLightingSkylight

Description

Whether to calculate unshadowed skylight when doing Hit Lighting or sample shadowed skylight from the Surface Cache.\n

Usage

r.Lumen.HardwareRayTracing.HitLighting.Skylight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.