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r.Lumen.HardwareRayTracing.MaxIterations

Var

Unreal Engine Var console variable.

rLumenHardwareRayTracingMaxIterations

Description

Limit number of ray tracing traversal iterations on supported platfomsIncomplete misses will be treated as hitting a black surface (can cause overocculsion) Incomplete hits will be treated as a hit (can cause leaking).

Usage

r.Lumen.HardwareRayTracing.MaxIterations [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.