r.Lumen.HardwareRayTracing.MaxIterations
VarUnreal Engine Var console variable.
rLumenHardwareRayTracingMaxIterations
Description
Limit number of ray tracing traversal iterations on supported platfomsIncomplete misses will be treated as hitting a black surface (can cause overocculsion) Incomplete hits will be treated as a hit (can cause leaking).
Usage
r.Lumen.HardwareRayTracing.MaxIterations [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

