r.Lumen.HardwareRayTracing.SurfaceCacheAlphaMasking
VarUnreal Engine Var console variable.
rLumenHardwareRayTracingSurfaceCacheAlphaMasking
Description
Whether to support alpha masking based on the surface cache alpha channel. Disabled by default, as it slows down ray tracing performance.
Usage
r.Lumen.HardwareRayTracing.SurfaceCacheAlphaMasking [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

