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r.Lumen.HardwareRayTracing.SurfaceCacheAlphaMasking

Var

Unreal Engine Var console variable.

rLumenHardwareRayTracingSurfaceCacheAlphaMasking

Description

Whether to support alpha masking based on the surface cache alpha channel. Disabled by default, as it slows down ray tracing performance.

Usage

r.Lumen.HardwareRayTracing.SurfaceCacheAlphaMasking [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.