r.Lumen.HeightFog.MinDistanceForFoggingSky
VarUnreal Engine Var console variable.
rLumenHeightFogMinDistanceForFoggingSky
Description
Provides a minimum distance for fogging ray misses (sky) so that MaxTraceDistance is orthogonal from fog amount
Usage
r.Lumen.HeightFog.MinDistanceForFoggingSky [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

