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r.Lumen.IrradianceFieldGather.AdaptivePlacement.InterpolationFeedbackTileSize

Var

Unreal Engine Var console variable.

rLumenIrradianceFieldGatherAdaptivePlacementInterpolationFeedbackTileSize

Description

One pixel in every screen tile will process interpolation failures for adaptive probe placement.

Usage

r.Lumen.IrradianceFieldGather.AdaptivePlacement.InterpolationFeedbackTileSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.