r.Lumen.IrradianceFieldGather.AdaptivePlacement.InterpolationFeedbackTileSize
VarUnreal Engine Var console variable.
rLumenIrradianceFieldGatherAdaptivePlacementInterpolationFeedbackTileSize
Description
One pixel in every screen tile will process interpolation failures for adaptive probe placement.
Usage
r.Lumen.IrradianceFieldGather.AdaptivePlacement.InterpolationFeedbackTileSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

