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r.Lumen.IrradianceFieldGather.MaxRoughnessToEvaluateRoughSpecular

Var

Unreal Engine Var console variable.

rLumenIrradianceFieldGatherMaxRoughnessToEvaluateRoughSpecular

Description

Maximum material roughness to evaluate rough specular for. Pixels with roughness larger than this will reuse diffuse GI as their specular GI.

Usage

r.Lumen.IrradianceFieldGather.MaxRoughnessToEvaluateRoughSpecular [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.