r.Lumen.RadianceCache.HardwareRayTracing.FarField
VarUnreal Engine Var console variable.
rLumenRadianceCacheHardwareRayTracingFarField
Description
Determines whether a second trace will be fired for far-field contribution (Default = 1)
Usage
r.Lumen.RadianceCache.HardwareRayTracing.FarField [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

