r.Lumen.RadianceCache.HardwareRayTracing.PersistentTracingGroupCount
VarUnreal Engine Var console variable.
rLumenRadianceCacheHardwareRayTracingPersistentTracingGroupCount
Description
Determines the number of trace tile groups to submit in the 1D dispatch
Usage
r.Lumen.RadianceCache.HardwareRayTracing.PersistentTracingGroupCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

