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r.Lumen.Reflections.FarField.SampleSceneColorNormalTreshold

Var

Unreal Engine Var console variable.

rLumenReflectionsFarFieldSampleSceneColorNormalTreshold

Description

Normal threshold in degrees for far field traces that controls how close ray hit normal and screen normal have to be, before sampling SceneColor is allowed. 0 - only exactly matching normals allowed. 180 - all normals allowed.

Usage

r.Lumen.Reflections.FarField.SampleSceneColorNormalTreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.