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r.Lumen.Reflections.HardwareRayTracing.FirstPersonMinimumHitDistance

Var

Unreal Engine Var console variable.

rLumenReflectionsHardwareRayTracingFirstPersonMinimumHitDistance

Description

The minimum hit distance when handing off a ray to HWRT after missing in screen space but potentially intersecting first person world space representation primitives.\n

Usage

r.Lumen.Reflections.HardwareRayTracing.FirstPersonMinimumHitDistance [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.