r.Lumen.Reflections.HardwareRayTracing.FirstPersonMinimumHitDistance
VarUnreal Engine Var console variable.
rLumenReflectionsHardwareRayTracingFirstPersonMinimumHitDistance
Description
The minimum hit distance when handing off a ray to HWRT after missing in screen space but potentially intersecting first person world space representation primitives.\n
Usage
r.Lumen.Reflections.HardwareRayTracing.FirstPersonMinimumHitDistance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

