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r.Lumen.Reflections.SampleSceneColorNormalTreshold

Var

Unreal Engine Var console variable.

rLumenReflectionsSampleSceneColorNormalTreshold

Description

Normal threshold in degrees that controls how close ray hit normal and screen normal have to be, before sampling SceneColor is allowed. 0 - only exactly matching normals allowed. 180 - all normals allowed.

Usage

r.Lumen.Reflections.SampleSceneColorNormalTreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.