r.Lumen.Reflections.SampleSceneColorNormalTreshold
VarUnreal Engine Var console variable.
rLumenReflectionsSampleSceneColorNormalTreshold
Description
Normal threshold in degrees that controls how close ray hit normal and screen normal have to be, before sampling SceneColor is allowed. 0 - only exactly matching normals allowed. 180 - all normals allowed.
Usage
r.Lumen.Reflections.SampleSceneColorNormalTreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

