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r.Lumen.Reflections.SampleSceneColorRelativeDepthThickness

Var

Unreal Engine Var console variable.

rLumenReflectionsSampleSceneColorRelativeDepthThickness

Description

Depth threshold that controls how close ray hits have to be to the depth buffer, before sampling SceneColor is allowed.

Usage

r.Lumen.Reflections.SampleSceneColorRelativeDepthThickness [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.