r.Lumen.Reflections.SampleSceneColorRelativeDepthThickness
VarUnreal Engine Var console variable.
rLumenReflectionsSampleSceneColorRelativeDepthThickness
Description
Depth threshold that controls how close ray hits have to be to the depth buffer, before sampling SceneColor is allowed.
Usage
r.Lumen.Reflections.SampleSceneColorRelativeDepthThickness [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

