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r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight

Var

Unreal Engine Var console variable.

rLumenReflectionsScreenSpaceReconstructionMinWeight

Description

Min neighorhood weight adding some filtering even if we don't find good rays. It helps with noise on thin features when using downsampled tracing, but removes some contact shadows.

Usage

r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.