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r.Lumen.Reflections.VisualizeTracingCoherency

Var

Unreal Engine Var console variable.

rLumenReflectionsVisualizeTracingCoherency

Description

Set to 1 to capture traces from a random wavefront and draw them on the screen. Set to 1 again to re-capture. Shaders must enable support first, see DEBUG_SUPPORT_VISUALIZE_TRACE_COHERENCY

Usage

r.Lumen.Reflections.VisualizeTracingCoherency [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.