r.Lumen.Reflections.VisualizeTracingCoherency
VarUnreal Engine Var console variable.
rLumenReflectionsVisualizeTracingCoherency
Description
Set to 1 to capture traces from a random wavefront and draw them on the screen. Set to 1 again to re-capture. Shaders must enable support first, see DEBUG_SUPPORT_VISUALIZE_TRACE_COHERENCY
Usage
r.Lumen.Reflections.VisualizeTracingCoherency [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

